work boat civ 6
Sid meier's civilization vi. all discussions screenshots artwork broadcasts videos workshop news guides reviews fishing boats just let you work sea tiles such as crabs and whales. not fish tiles. last edited by panic fire; oct 22, 2016 @ 1:16am #5. crusader_bin. oct 22, 2016 @ 1:17am. Back to the list of units the work boat is a naval unit, which means that it can only be constructed in coastal cities. it can be used to improve water resources such as fish and whales (+1 food), pearls (+1 gold), and oil (+3 production). the work boat is consumed when it constructs the improvement, so improving multiple water resources will require multiple work boats.. Fishing boats allow a civilization to harvest the valuable crab, fish, whale and pearl resources. to construct fishing boats, you must build a work boat in a coastal city (after your civilization has learned the requisite technology). work boats are consumed when they construct fishing boats..
work boat civ 6 Work ethic isn’t good. for each follower you have you gain 1%. it was very easy to build tall in civ 5 which made this belief good, but in civ 6 you’ll likely see a +3 production in the best possible scenario. zen meditation is the best choice for the average player and is super reliable.. I've noticed having an embarked unit escorted by a ship doesn't protect it from coastal bombardment. in civ v if your unit was escorted and bombarded, the ship would sustain the damage instead of the land unit. not so in civ vi. my ranger jumped on a sub and was escorted, but no movement points left after that..
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